

Mission automatically ends after time has passed. Time until mission ends - Duration limit for scenario in minutes, can be set to infinite.In the lobby an admin can change the mission parameters as follows: However, unlike most other MP scenarios, you can change many mission parameters influencing the gameplay. The Warfare scenarios are started as normal multiplayer missions. Don't forget to browse through the Tips & Tricks, especially if you are new to Warfare. Buildings and Vehicles chapter references the specialized structures and vehicles of Warfare scenarios including their functions. Features available to commanders are described in Commander Role chapter. For basic overview of the features available to any player, consult Team Leader Role chapter. If you are new to Warfare, we recommend to study The Basics chapter overviewing the objectives of the game, and have a look at the Starting Walkthrough. Commanders can now decide whether the captured cities produce supplies or turn into the well-defended fortresses, adding a new element of strategy.įor reference on starting a Warfare scenario, check Starting the scenario chapter. In the new 3-sided scenarios, all three sides (BLUFOR, OPFOR, Resistance) can take part in in the battle, with possibility to negotiate cease-fires and alliances. Arma 2's extended mission parameters allow for changing many scenario features, enabling users to turn the default mission into a brand new kind of battlefield in a matter of seconds. Warfare 2 comes with many improvements and innovations compared to its predecessor. This unique game mode can be played in many ways: either as a fully dynamic large singleplayer scenario, or as a huge multiplayer battle, either in cooperation with others against the AI, or as an enormous team-deathmatch scenario with commanders and group leaders manned by the players. The commander can give these teams missions and can specify tasks for the teams.

Players of each side are divided into 8 teams. Defensive structures can be used to defend the base and the units stationed there.

These add to your team and you can command them normally. As long as you have enough money, you can use the base's respective structures to produce soldiers, weapons and vehicles. Those are either structures providing vehicles and barracks or defense buildings and barriers. Each side has one commander, who can build a base and various buildings within and around it. Another resource - money - is gained from killing enemies and also in part from capturing cities. Players capture cities to gain resources (supply points). The side that loses their headquarters, loses the game. OPFOR) fight for control of the whole map. Arma Warfare 2 is a blend of a team-based multiplayer mission and realtime strategy present in Arma 2, Arma 2: Operation Arrowhead and Arma 2: Combined Operations.
